Character Skills1
Some powers that are listed in the novel are:2
Wild/ enemy mimic3
Healer4
Airfester5
Mystique6
Knight7
Ninjad8
Vampires/ Energists9
Mages10
Callers/ summoners11
Lycan (werewolf)12
They all fall into categories:13
Magikal14
Combat15
Energies16
Magikal 17
is a born fantasy. Anything like mages, summoners, vampires, mystiques are in there. including wingged & Lycan.18
Combat 19
is more a human category. These are knights, fighters, ninjas, swordsmen, artillery etc. Of course they are usually able to learn magickal skills, it is common to find most combat characters do use a little magic, Lycans can as well-depending on how trained they are. 20
Energies 21
are rare, they are surges of overwhelming thought or feelings. This is said to be a burden on the person, seeing as how their energy is released in mass amounts, weakening them further than their original state. They are also linked to vampires, in a much more medieval way. They do not need to suck blood or plasma, they absorb energy from others. By doing so, they can also use their "gift". If absorbing a normal person's energy, a talent could be temporarily used. When absorbing a magickal being, he can use their skill for any given amount of time, or until his energy levels drop. Energists do not roam the world stealing energy from the innocent. The lonely life of energists often drives them to suicide. The only thing left unstudied is their touch to healers. Could healers be the only ones they can touch without draining, without using their power, or do they lose their energist power?22
what are wingged creatures/ airfesters?23
they are the ones born from the sky- closely related to dragons. They have the ability to fly, their great wings depend on their relatives; royals have dragon wings etc. 24
Callers/ summoners25
callers are able to call a monster to their aid in combat or in journey. Summoners summon monster skills (like fire breath or ice blast). Some summoners are actually able to call monsters while some callers evolve into summoners.26
wild enemy mimic27
wilds are able to learn enemy skills and various abilities that are specially learnt. They can also mimic their opponent’s last move. The stronger the memory of the wild user, the more skills they can mimic, the more they can mimic the higher the learning rate becomes.28
healers29
healers have the natural ability to heal with touch or alchemy (brewing potions). Some healers are able to use curative magicks. Healers are only found in Spinélia and other sky lands.30
Mystique31
able to shift shapes and identities. They can copy their enemy's (i.e. be a caller) and use SOME of their skills. When shifted shapes they also become weak against 'reveal' magicks and whatever they've imitated. (i.e. ice creature - weak against fire)32
Ninjads33
are a very special breed of ninja. They can use ninja magick and ninja skills, but they also are able to use weapons that most ninjas cannot. As a ninjad they are also able to learn one ability other than a ninja. (ie they could take on alchemy, mimic etc) 34
Mages35
are naturally able to use magick. There are many types of mages:36
blue37
white38
green39
purple/ space40
red41
yellow42
black43
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